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Warcraft Review - IGN


In a time when too many bloated movie blockbusters feel like they’re impersonal video games, it’s heartening to see that an actual game can be transformed into an authentically involving movie. Yes, it suffers from an overcrowded mythology, occasional clunkiness, a few iffy casting choices (Fimmel’s Lothar in particular) and won’t attain Avatar box-office or Game of Thrones-level awards; but there’s a genuine sense of striving to get inside what made the Warcraft games beloved by 100 million participants, whether playing as human or orc, and tapping into what makes fantasy feel so personal, so real. Game on.

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