680°

The Amy Hennig Interview: On What Changed With Uncharted 4, Leaving EA, and What's Next

"At DICE Summit 2019, we catch up with one of the industry's most beloved writers and directors."

Hardiman1891d ago

Love Amy and look forward to what she does next. EA truly deprived us of something awesome!

Jin_Sakai1891d ago (Edited 1891d ago )

Amy Hennig on Frostbite challenges in Visceral's Star Wars production.

“It was missing a lot of tools, a lot of stuff that was in Uncharted 1 ... It was going to be a year, or a year and a half’s work just to get the engine to do things that are assumed and taken for granted."

Nitrowolf21891d ago

The engine is a clear mistake and ea should have never made it a standard. Dice created it and couldn't even get it running right themselves

VenomUK1891d ago (Edited 1891d ago )

Amy came up with the idea for Nathan Drake and Uncharted so it's sad she wasn't able to complete her version of the story. She says there would have been more layers to Nathan's relationship with his brother, that it was troubled and that they would have reconciled/This is the mark of a great writer, not making someone default bad or good. I would have loved Amy's version. I enjoyed U4 and the opening scene and the conclusion. I don't care about the politics but creatively Naughty Dog should have let the creator of Uncharted conclude the story - I would have love to played that.

SuperSonic911891d ago

So there you go.
In other words: trouble

moomoo3191891d ago

@VenomUK

She also wanted you to not shoot a gun the whole first half of the game which i dont think i wouldve enjoyed very much lol. U4 was already a bit of a slow burn

1890d ago
+ Show (2) more repliesLast reply 1890d ago
sinspirit1891d ago

I think she should take over The Order franchise. She knows how to make cinematic masterpieces and has several ideas that weren't used for Uncharted that can be applied. The Order would be a great fit imo. So much potential to it. I can only dream

Hardiman1891d ago

Absolutely that would be a perfect fit! A series teeming with possibilities and Amy's talent, I think would equal success. I so want this to happen now lol!

-Foxtrot1891d ago

"So, it’s a little bit different than him showing up and you know, “Hey bro, I got a problem.” Then, of course there was an antagonistic element to Sam in the final version of U4, but it wasn’t right there from the outset. So we kind of, in my story, it was a little bit more of the journey from this ghost from Drake’s past being an antagonist to sort of reconciliation and reunification"

Her original idea with Sam as a villain would have done 3 things in my opinion.

1) Given Nate an emotional connection to the villain where we actually care about him, his motives and not just being the "big bad". Seeing Nate being powerless against him since he wouldn't to be able to hurt his own flesh and blood making Sam more dangerous since he would be able to get away with more things. Rafe just felt bland in some areas and was basically a spoilt kid.

2) Allowed Sully and Elena to be more involved with the story and given all three of them one last hurrah instead of brushing them to smaller roles. For the last Uncharted game why would we want a game just mostly focusing on Sam, a brand new character who's just been suddenly introduced.

3) Would have made more sense as a character since having Sam stuck in that hell hole for all those years while his little brother, as he would think, "forgot" about him only to hear about all the adventures he never got to go on or experience. That would have twisted Sam's mind over so many years and if he saw his brother settling down, married to a beautiful girl it might have pushed him over the edge. Basically sums up what we heard of Sam in the first teaser video

https://www.youtube.com/wat...

"with the exception of we didn’t have the flashbacks to his childhood and then we didn’t have the Nadine character"

So no slow paced flashback chapters, something many weren't a huge fan of in Uncharted 3 and also Nadine, one of the most dullest and badly written characters in Uncharted 4 didn't even exist.

I wish I could go to a parallel world and play this

SCW19821891d ago

Pretty damn hot take @Foxtrot

DaDrunkenJester1891d ago

I honestly hated the forced in brother angle and especially that it was portrayed in a flashback.

-Foxtrot1891d ago

It wasn't that I hated it I just don't think a franchise coming to an end and flashing the game around as the LAST EVER Uncharted with Nathan Drake should have brought in a long lost brother who Nate has NEVER mentioned before.

Even in Uncharted 3 when Marlowe sits down with him as she reads documents from his childhood did she mention a brother, I mean that would have been in there and considering the organization had powerful connections they would have saw Sam was still alive, Rafe managed to find out. Not to mention considering they were all about fear and mind games she would have used his name at least to get inside his head.

I know I know Uncharted 4 wasn't written yet at this point but that's my issue...with that sort of plot point in Uncharted 3 and with how far we were into Nathan Drakes story they shouldn't have made him a biological brother, but more like a person a young Nathan clinged to when he was at the Orphanage

It's a forced in story and you should NEVER do something like that in the last ever game. Can you imagine if Harry Potter got 7 films in and went "Oh it's me Harry, your long lost brother that also survived...Garry". The game should have been focused on the main 3 characters and the DLC should have focused on Chloe and Charlie Cutter. Nadines army in Uncharted 4 should have been a private mercenary group lead by Rika Raja who amassed it after her new wealth selling the Eye of Indra. Everything would come full circle.

DaDrunkenJester1891d ago

@fox

I fully agree. Also using the flashback to introduce a new mechanic seemed weird. They could have easily omitted that and just introduced it during the prison part for the first time since he HAD to use it to get where he was going... They didn't need to make it some super long flashback to introduce that.

-Foxtrot1891d ago (Edited 1891d ago )

Funny you should mention the rope mechanic

That should have never been tied to his childhood because it then brings up why he NEVER used it during Drakes Fortune, Among Thieves or even Drakes Deception, hell even Golden Abyss. During Uncharted 2 when Tenzin uses rope in the Ice Caves he never even makes a remark about it.

It's like showing a young Drake using the rope then suddenly for the first time ever he's using it in Uncharted 4...wouldn't that have came in useful during the other adventures? Even the young Nate flashbacks in Uncharted 3, when he's a little older from the flashbacks during Uncharted 4 and meets Sully for the first time, does he have a rope.

When Sam returned he should have introduced his rope skills to Nate and give him his own, Sam would then make a joke being surprised Nathan has never used one during his own adventures and even criticizing how easier things would have been. If Sam was the villain then Nathan could have seen Sam use one only for him to drop it with Nate picking it up.

rainslacker1891d ago

I think you're over analyzing the rope mechanic. If it matters that much, just say he never brought a rope with him in the earlier games.

Pozzle1891d ago (Edited 1891d ago )

The only flashback I didn't like was Sam's jail escape with Alcazar...that we later found out never even happened and Sam made the whole thing up. It sort of ruins that part of the game upon re-plays because you're spending time watching something that you now realize never even happened.

+ Show (2) more repliesLast reply 1891d ago
DaDrunkenJester1891d ago

@foxtrot

Yup, fully agree again haha I thought the entire flashback sequence was a mess and not needed.

Knushwood Butt1891d ago

Sure the Uncharted 4 story may have had issues, nut let's not forget that Uncharted 3 wasn't exactly perfection. Marlow was too dumb to ever be menacing as a villain, and then there's the Sully kidnap story padding.

-Foxtrot1890d ago

I agree but despite these issues, ones that I know exist and know only are there because Sony wanted another Uncharted right after striking gold with Among Thieves then only having Amy Hennig behind it director wise since Bruce/Neil left that team for the Last of Us, even having a smaller time frame...BUT despite this it still felt Uncharted like compared to Uncharted 4 which despite being a decent game just feels off at times, the charm is sometimes missing from big things to even the little nitpicks such as the composter changing (no Nates Theme 4.0) or the new look to UI/Title Menu. Look at the difference for example, not a major issue, God no but still

https://www.youtube.com/wat...

Knushwood Butt1889d ago (Edited 1889d ago )

I have to admit that 4 is the only one in the series that I've only played through once. Part of the reason for that is that I have spent hundreds of hours on the multiplayer.

VenomUK1891d ago

@Foxtrot. Yes, Nadine was ridiculously dull! She serves no real plot point, this highlights how she was created inorganically by Neil Druckman to have a character for the DLC to reinvent Chloe’s story.

Also, the brother being revealed in the 4th game was jarring and bad storytelling. Your idea that he should have been a mentor from the orphanage is a good one as Sam would have fulfilled the same role and not cheated gamers by retconning the story.

I enjoyed U4 but some of it felt not quite right. Elena should have been in it more and the pacing was uneven and the tone was different. Even ejecting the original AMAZING theme for a downbeat version to underline the different tone. But it did have that great scene with Drake and Elena on the sofa and the epilogue.

-Foxtrot1890d ago

" this highlights how she was created inorganically by Neil Druckman to have a character for the DLC to reinvent Chloe’s story "

It's sad because Chloe should have been with Charlie or even Sully, but they just had to have it so Chloe out of ALL the characters in the Uncharted Universe we know decided to have them find each other, a character no one hardly liked from the 4th game. I mean what are the chances of that happening? Then you have the Sam reveal at the end setting up future games with Chloe, Nadine and Sam...why would we want that when you still can use Sully and you can still use Charlie.

" is a good one as Sam would have fulfilled the same role and not cheated gamers by retconning the story."

Exactly what I was thinking with it and I thought with ND being good story tellers they'd have done it at the end as a twist, they didn't and it seemed Neil/Bruce totally forgot about the other games. If this was the second game then fair enough but not the 4th and last game.

"Elena should have been in it more"

She was hardly in Uncharted 3 and I thought they'd have one last hurrah for them both, she's been dragged into the adventure again during Uncharted 2 and 3 so to see them have another argument again then being drawn back into it like we've seen before was disappointing. I wanted to see husband and wife sticking together and doing the adventure together. What if Sam was a real villain and was bitter towards Nates normal life so he stole whatever Nate had to help him on his quest and burnt down their home, ruining what they built up...then Nate and Elena would BOTH have something to go for, not just revenge but a treasure they'd need to secure another home life.

FalconofLucis981891d ago (Edited 1891d ago )

Rafe was awesome. Best Uncharted villain imo. Also, I loved the flashback sequences to the boarding school, gave his character more depth. Speak for yourself.

porkChop1891d ago

They are speaking for themselves, they voiced their own opinion. Nowhere did they state they were speaking for everyone.

spicelicka1890d ago (Edited 1890d ago )

I had a hard time taking any of the Uncharted stories seriously. IMO it was restricted and dulled like a PG-13 movie to appeal to a mainstream audience. You can't show much violence, you can't really kill off characters to create drama, you're always going to have scenes where the main characters are in serious trouble but always escape last second, you're going to have villains who talk a lot but can't really do anything drastic, etc. etc., which means the story is always predictable and repetitive. It's tough to have a deep caring discussion about such stories.

That being said, what's brilliant about it is the incredible voice acting, sense of adventure, and the banter. The banter and character interaction really hold everything together and help deliver an awesome entertaining experience.

Compare that to the Last of Us and the lack of restrictions allows such a deeper and more emotional story that you actually care about.

Germaximus1890d ago

Agree with a lot of stuff said here of course.

But then you get a bit nitpicky about the rope thing. It's really not that big a deal. It's a new game with a new mechanic. They could have just left that part of the story out but not only was it a fun introduction to the mechanic, but it was also used as a way to see Nate and his brother together.

Uncharted 4 is certainly not perfect but it's pretty damn close aside from pacing issues.

-Foxtrot1890d ago

It's not that it's a new mechanic

It's because ND are story tellers and they introduced it in a really poor way...sure it's a nit pick but for being about story they shouldn't have contradicted themselves when it was so bloody easy to introduce it in another way which would not have required any effort, like I said a throw away line in the present day, something that would be over in 10 seconds.

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EDKICK1891d ago

Seems like a lot of issues in EA games lately stem from the fact that EA is forcing all their teams to use Frostbite for games the engine isn't designed to make...
Between interviews and behind the scenes info we know Dragon Age Inquisition and Mass Effect Andromeda had serious issues and time spent getting the engine to do what they needed from it. And now again here with Hennig's Star Wars game.

Gamist2dot01891d ago

EA: we would like you to help us on a story for this AAA game.
Amy: Okay. Here it is with some nice plot twist and tear jerkers.
EA: Nope cost too much to make.
Amy: But...
EA: It's not working out.

Goldby1890d ago

Ea execs in backroom
"so did we really just let her go because of the cost?"

"no, the bad guy doesn't eat an apple. if I've learned anything from my years and years watching cinema sins, the bad guy needs to eat apple""

Fluttershy771891d ago

As my Oma says, Did Naughty give her Das Nasty Boot? Or did she shamefully leave?... if that's the case Why would you think EA is in any way better than Naughty Dog? (perhaps tons of dreadful but desirable money)... Is like changing the cream of the crop for the cream of the crap

-Foxtrot1891d ago

She left ND then EA offered her a job

She didn't leave ND for EA, they just scooped her up after hearing she left and because she was jobless along with the fact EA promised she was going to make a Star Wars game, a huge pipe dream for most people, she was obviously going to take it.

Fluttershy771891d ago

Ok. Did she leave or was she fired?

-Foxtrot1891d ago

Not sure since we don't know officially what goes on behind closed doors but I think she left due to creative differences.

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210°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

Read Full Story >>
theverge.com
darthv7216h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

solideagle3h ago

you should apply in MS PR team buddy, I think you will do a great job in my humble opinion :)

Sonic188145m ago

I thought darthv72 and Obscure_Observer already work for Microsoft 🤔

dveio29m ago

MS: "Xbox services and content without AB up 1%, with AB up 62%. Hardware down 31%. In total a loss of 350 mill."

darthv72: "Seems about right."

MS: "Excuse m ..."

darthv72: "I don't hardly play on my consoles directly."

MS:

Cacabunga2h ago

I can tell people like you are an absolute minority..

If service is up means their fans and fanboys accepted this model and subscribed to it. The near future you will see a big decline because the service is saturated.

shinoff21832h ago

But that's been ms for years. When things aren't going their way they try to change the way things are said. For instance console sales are down, they stop telling how many sold instead telling us how many hours spent in halo or headshots. So it makes sense console sales down just say people are playing on more devices then previous. What they won't say is how many xbox players jumped ship to ps5.

Cacabunga1h ago

Hardware sales are so bad that Sony and Nintendo are blowing the sales off the water with their hardware.

If Xbox are losers, others aren’t..
Xbox already tried everything with Xbox live then subscriptions went down so much that they had to find something else. Their fans subscribed then reached saturation rather quickly.

Hardware and exclusive games is where it’s at! Keep gamers excited, announce decent software and people will support you

purple1015h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos5h ago

I'm not surprised surface is struggling they aren't relevant anymore

XBManiac4h ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad4h ago(Edited 4h ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple1013h ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

Profchaos3h ago(Edited 3h ago)

Top brass have also wanted to start seeing returns on the 100 billion they have put into various Xbox related moves so seeing more multiplatform games is highly likely especially from abk

It's basically saying that PlayStation is the reason Xbox is afloat right now thinks to Ps5 versions of COD

Kornholic2h ago

So basically PS and PC gamers' money is keeping Xbox on life support.

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100°

Garry's Mod Removing All Nintendo Content From Steam Workshop After Takedown Request

The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.

gurp16h ago

first emulation, now this
even though I don't play Garry's Mod, it is still bad

Inverno15h ago

I was reading it's all just false reports from a troll who's done things like this in the past and not Nintendo themselves.

-Foxtrot6h ago

Well the games creator Gary Newman confirmed it himself on Twitter.

70°

Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake & Control in Larger Franchises

Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.

Read Full Story >>
wccftech.com
Jingsing5h ago

Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?