590°

The Reasons Why Telltale's Demise Isn't Surprising At All

WTMG's Leo Faria: "Telltale's demise ended up becoming a typical case of a small firm that tried to bite more than it could chew, a modern day iteration of the tale of Icarus. It's terrible news for the industry, but not surprising at all. With this, all I wish is for the former Telltale staff to get new jobs in other companies and keep on doing what those guys know best: write good stories, help out other franchises with improved plots and storytelling progression."

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waytoomany.games
Jinger2042d ago

Sucks for them to lose work, but I agree. Their closure isn't surprising at all.

TekoIie2042d ago (Edited 2042d ago )

They became a one trick pony unfortunately and I think it resulted in their games becoming uninteresting. It was a lot of licensing and very little original content. If they had tried to make more original world's they would still be around today. If it turns out they didn't have the imagination to pull that off, then they have people that shouldn't be working in a creative industry.

jacksmith562041d ago

agree with you , but to elaborate more what made them fail was never taking it to the next step never pushing the gameplay never pushing for a real new engine , never making any choices that have real impact

i disagree with if they had more original content it would save them as the problem isnt with the content itself but rather the way the content is portrayed and delivered

Army_of_Darkness2041d ago

All their games were interactive long movies with the same graphics and concept repeated over and over... Customers got bored and moved on.

Gaming1012042d ago

Their closure was due to lack of gameplay and uninteresting stories. They had the best start with Walking Dead 1 and Wolf Among Us, with fantastic storylines which made up for the click and point gameplay, but when the stories became uninteresting with the last two or three Walking Dead games and the laggy Batman games, it killed interest and thus the company. It had nothing to do with market saturation since each game had a different IP and audience, it wasn't like the Guitar Hero saturation (the author definitely isn't a business major).

lptmg2042d ago

each game had a different theme, but each game was an episodic point and click with the same engine, structure, gameplay, graphics, equally shared bugs, and so on. It's like saying Lego games aren't the same just because one is Star Wars and the other is The Incredibles even if they look, play, sound and feel identical to each other.

Gaming1012040d ago

lptmg you're missing the point, they're all different stories and subject matter, so they're like they Lego games but guess what, Lego has a ton of games and they still sell. Guitar Hero was the comparison made and each subsequent GH game might as well be a DLC for the previous one since it was just different songs. You couldn't argue that if you bought Walking Dead then Batman should be DLC for it. they are too dissimilar and completely different IPs, whereas new songs are easily DLC worthy for GH, Rock Band or whatever music related game is compared.

HeyNavi2042d ago

I'm crushed that we won't be getting a Wolf Among Us 2, but I can't say that i'm all that surprised. The Batman games were so laggy and glitchy that they were almost unplayable.

lptmg2042d ago

all I wanted was an Archer game

NecrumOddBoy2042d ago

I really wanted an Evil Dead series

:(

Dark_Knightmare22042d ago

Really I played both seasons and never had any problems

cooperdnizzle2042d ago

That seems a little odd. They where terrible and everyone knew this. I was a huge fan in the begging but game after game broken and worse in quality than the last.

annoyedgamer2042d ago

Im not sure you're supposed to use all those tags..

CaptainOmega2042d ago (Edited 2042d ago )

At least i'll be able to play S2 of Batman and S3 of Walking Dead... Really sad they can't finish the Final season of Walking dead tho. Would be a bitter sweet send off to the developers.

sprinterboy2042d ago

Gutted we won't get clementines story concluded

2041d ago
JohnnyPremo2042d ago

I think that blows for people who invested their time into it. I would have been furious. I wont watch live shows on network tv for that reason.

ShinRon2042d ago

they are everything i dislike about modern games but its still terrible to see a studio shut down

eddvdm2042d ago

I myself can't say "everything I dislike about modern games" like you, but I feel you. Only the fact that the article starts with "...the reigning champion of the adventure genre, Telltale Games..." makes me mad. It is (was) probably true, if you look at sales charts - but I'd never say this about the quality of their "adventure" in the games. And I'm not even taking in account the technical glitches - I myself stopped playing Telltales after the 2nd or 3rd TWD and never came back - because they were BORING. Predictable. No accomplishment feeling at all, but maybe that's me.

I'm not sad at all, sorry. The movement Telltale was doing was aggressive and if it had succeeded it could have dictated what "adventure" games should be now on. Our luck is the indie(-ish) ones that make true adventure games, and at their own size, have succeeded.

I hope the employees take their talent to new journeys, I'm sure each of them can contribute for better games overall - but I hope nothing like what Telltale was producing.

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60°

Outriders Dev's Next Game Has Been Canceled After Publishing Agreement With Take-Two Fell Through

Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.

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twistedvoxel.com
Tacoboto18h ago

"the capital group of PCF Group S.A."

If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.

banger8812h ago

If it was more online-only crap then good riddance.

80°

Escape from Tarkov Unheard Edition Reneges on Promised Content Behind $250 Price Tag

The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.

Christopher12h ago

$250? Do they not know all the other games that already exist or will be made in the future that can do similar?

SimpleDad3h ago(Edited 3h ago)

This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.

200°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

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theverge.com
darthv7215h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

solideagle2h ago

you should apply in MS PR team buddy, I think you will do a great job in my humble opinion :)

Sonic188113m ago

I thought darthv72 and Obscure_Observer already work for Microsoft 🤔

Cacabunga2h ago

I can tell people like you are an absolute minority..

If service is up means their fans and fanboys accepted this model and subscribed to it. The near future you will see a big decline because the service is saturated.

shinoff21831h ago

But that's been ms for years. When things aren't going their way they try to change the way things are said. For instance console sales are down, they stop telling how many sold instead telling us how many hours spent in halo or headshots. So it makes sense console sales down just say people are playing on more devices then previous. What they won't say is how many xbox players jumped ship to ps5.

Cacabunga32m ago

Hardware sales are so bad that Sony and Nintendo are blowing the sales off the water with their hardware.

If Xbox are losers, others aren’t..
Xbox already tried everything with Xbox live then subscriptions went down so much that they had to find something else. Their fans subscribed then reached saturation rather quickly.

Hardware and exclusive games is where it’s at! Keep gamers excited, announce decent software and people will support you

purple1015h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos4h ago

I'm not surprised surface is struggling they aren't relevant anymore

XBManiac4h ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad3h ago(Edited 3h ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple1013h ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

Profchaos2h ago(Edited 2h ago)

Top brass have also wanted to start seeing returns on the 100 billion they have put into various Xbox related moves so seeing more multiplatform games is highly likely especially from abk

It's basically saying that PlayStation is the reason Xbox is afloat right now thinks to Ps5 versions of COD

Kornholic1h ago

So basically PS and PC gamers' money is keeping Xbox on life support.

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