Forbes: "Almost three years ago (has it been that long already?) I made a calculated decision to pick up Destiny for Xbox One instead of PS4. Yes, I knew Sony had some sort of deal with Activision/Bungie for special content, but the one friend I was determined to play with also was getting it on Xbox. Plus, after years of Halo, I figured the best way to play a Bungie shooter would be with an Xbox controller."
Among the various things revealed in Destiny 2: Into the Light, I don't think any of them beat the speculation Pantheon received. The unexpected raid boss - IS
Whether it's entering a zen state during DPS or the rush of dopamine on its completion, Destiny 2's Raids excels in multiplayer teamwork.
The raids are one of the reasons I quit Destiny. You stand in a circle and shoot at a triangle on a wall, have to restart a half dozen times, and then hope the random reward blesses you. Then you realize you aren’t’ having fun but instead are doing a lot of work for nothing. Back when Destiny was at its peak population, trophy data showed that less than 5% of players ran the raid.
Players had high expectations for Destiny’s latest content drop, Destiny 2: Into the Light. Not only did it have to live up to other content added due to a delay, it needed to give players faith the conclusion of the Light and Dark Saga will be worthwhile. - IS
Yes, with the exception that nobody will play with you if you don't have experience on the raid, so the question is how do you get experience?
Yeah, because playing at 30 fps is a must lol, I guess this guy doesn't know he can use basically any controller on PC.