Tom Phillips of Eurogamer writes, "Microsoft has ditched its Xbox 20/20 branding announced back in May, after only using it once.
The term was coined as part of Microsoft's plan for a monthly Xbox Series X marketing "moment", which began in May with a third-party games showcase. But, after that, Xbox 20/20 was never used again."
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
Meta writes: "Xbox and Meta teamed up last year to bring Xbox Cloud Gaming (Beta) to Meta Quest, letting people play Xbox games on a large 2D virtual screen in mixed reality. Now, we’re working together again to create a limited-edition Meta Quest, inspired by Xbox."
Sounds like they are rethinking their marketing strategy for the rest of the year. Probably a good idea as their first two video showcases didn't do them any favors.
We won't be content until the headline reads, "Microsoft has quietly abandoned its Xbox Series X plans."
But what does 20/20 actually means? Is it the year 2020?