Loading screens might be about to disappear with the next-gen consoles, but according to one developer, there's a downside to this as well.
Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo
The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.
Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
Gamers will have to read faqs/instructions instead of relying on load screen tips
Honestly, I can't wait for the SSD. Since we found out about that every time I am stuck at some loading screen it only reminds me how much I won't miss them.
And as for the article, they don't have to get rid of the lore bumpers they just need to allow people to press X to move past them. If players want to read it fine, for people who don't they can move along with the game.
I think there is no downside, devs will now have more freedom to create their games they want so not sure how that is a downside, for example Super Metroid when you change from an area to another at some point the whole level changes and the music too and it was freaking awesome!!, or Link to the Past when you entered a portal to Dark World no effing loading screens, somehow Sony is managing to create a console that will provide us once again the gaming feeling when we had cartridges(instant-gaming) back then but this time while using insane amounts of data!, that's effing incredible imo.
Piss breaks...
You know where you could put all that info? In a paper manual like you did before everyone cheaped out to maximize profit ya greedy bastards