Marty Silva recounts an extraordinary storytelling moment in God of War 2018, involving Kratos, Athena, and something Kratos had left behind -- until now.
Now that Death Stranding has landed on iOS, here are five other PS4-era blockbusters that we'd love to have to play on our iPhones at any time.
Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had
What if we told you that the future of the God of War franchise might just lie in the hands of Kratos’ young son, Atreus?
Might be in a minority here but I didn't enjoy any of the sections playing as Atreus or having companions at all. If I had my way it'd be Kratos on his lonesome from start to finish. Straightforward action gameplay without the endless boring chatter.
In the beginning I didn’t care that much about atreaus but when I didn’t have him for that little bit of time I felt like I needed him. This is up in my top ten games of all time, so good, the whole game
I still remember the director filming himself reading reviews and tearing up. It's a beautiful success story that a took a lot of guts from the very beginning. Whether you're into this game/franchise or not, this is something to be inspired by.
Uh, no. Would have been GOTY even without Blades.
While I've loved Rockstar games for years, and I expected them to win, I was glad they didn't just give them the award by default. God of War truly deserved the recognition. Amazing how they broke down an existing franchise to the ground, then built up something so different, yet masterful.