Brian Altano sits down with Eric Jensen of Sony Bend at PAX South to talk through the combat systems and mechanics involved in taking down hordes of Freakers.
Almost unbelievably, Days Gone has just turned 5 years old after launching on April 26th, 2019. What's changed in that time?
A job listing published by the UK studio reveals that its next project will be another entirely new IP.
It's time to add two more games to your library for free from the Epic Games Store.
TBH that wasn't much of a combat breakdown, as much as it was simply showing the improvements since the last time we saw that "horde mode."
So freakers are now set on fire by the molotovs and they also seem to have a wider wardrobe selection, and new movement animations. Deacon also has new gear since last we saw him fight the horde, and explosions blow him away, and it seems his running animation has been updated as well. Also the kill confirmed xp counter has been removed. Overall graphical improvements, e.g. explosions look much better with dust particles, etc. His bike also looks improved. I have to say though the melee combat still seems abit soft on the collision detection.
All in all there are good obvious improvements and I can't wait to see more. I think this game will surprise alot of people and will turn out to be a sleeper hit.
So cannot wait to dive into this beautiful yet terrifying world!
It's gonna be so nice to kill zombies in the gorgeous scenery of Oregon :)
They run pretty fast.....made my heart jump.....kill dem' fools...lol....lmao.
Uuuuuugh get here faster April!!