Cinemablend: Near the end of Con Air, opposition leader Cyrus Grissom lets the cops into the bone yard in order to take out the first and last squad cars, creating “an airtight cage filled with lots and lots of dead people”. 13 Assassins takes that simple premise and multiplies it exponentially. By the end, the narrow corridor looks like Watchmen’s New York City. Severed heads, mutilated horses and rivers of blood coarse their way through the narrow streets. Chaos is disorganized and pointless. Every displaced platelet shed here is a brutalized keepsake of a forgotten age where men lived and died by codes of honor larger than themselves. The Samurai wouldn’t have it any other way.
Ray Porreca of Entertainment Buddha writes: "Video games and movies have a long – and traditionally rocky – history together. Games have always popped up after the release of a hit film, hoping to capture the box office rush and generate more sales numbers. Sadly, all too often, movie related video games end up disappointing fans. Instead of building upon the great and engrossing worlds seen in feature films, video games based off of movies tend to simply rehash what the viewer has already seen on the silver screen, creating for what generally feels like hollow entertainment."
Reviews of 13 Assassins and Submarine, interview with The Eye of the Storm actor Geoffrey Rush and my Top 5 Fight Movies.
The once dormant samurai movie is rejuvenated in 13 Assassins, a spirited and violent romp which delves into the honour and savagery of samurai ideology.