The highest grossing horror franchise is sadly coming to an end. In 2004, Saw solidified a new form of modern horror that exploits torture as a central stomach-turner. Produced for very little money, Saw turned heads with a hands-off killer in John Kramer who is a mere mortal dying of cancer aiming to teach people the value of life (or so he says). Jigsaw, as he is otherwise known, sets up elaborate games to make his “subjects” adopt a new way of thinking. PlayerAffinity.Com has taken on the glorious task of identifying the most memorable trap of each entry starting where it all began.