Tampabay: Without playing the Prince of Persia video games — or many others, for that matter — I'm assuming it involves a lot of roof jumping, wall climbing and grunting. Not to mention clattering sabers and stilted chatter about destinies and loyalties.
At least that's the impression left by the movie version, Prince of Persia: The Sands of Time, one of the more tolerable examples of the joystick genre.
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