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Steven Universe: “Cry For Help” Review - AVClub

AVClub: One of the hardest things for me to handle as a viewer (and as a critic) is the point in a story where teammates, friends, lovers, or whatever start fighting. It’s necessary, if you expect your characters to develop a certain level of depth—they’re not all going to be the same person, which means they’re going to clash, and without legitimate conflicts among the heroes, your story turns into one long series of pointless boss battles. But the logical requirement that this sort of thing happen as an ongoing story continues doesn’t make it any easier to watch.

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