540°

Bethesda: 'We Have To Change How We Approach Single-Player Games'

Although Bethesda Softworks continues to be one of the greatest proponents of single-player games in the AAA arena, the publisher believes it needs to adapt its approach to such projects.

Einhander19712104d ago

Single player games still the best experience:)

drpepperdude2104d ago

I used to think that and there has been some great single player games but this gen the games I enjoyed the most were multiplayer with friends or family involved. Sea of Thieves while I think it's a horrible game with a lack of content I enjoyed it the most this gen.

Eidolon2104d ago

You enjoy playing games with your friends and family, others like playing by themselves, you can have fun with the shittiest game if friends and family are there, but doesn't that's not a game experience, that's a social experience.

Jinger2104d ago (Edited 2104d ago )

@Eidolon

Well that's not true. A crap game is a crap game. There has been PLENTY of co-op games or online games that my brother and I stop playing because it just isn't fun

Eidolon2104d ago

No one is saying a multiplayer game can't be great..

drpepperdude2103d ago

@Eidolon I didn't say I only enjoy playing games with friends or family, I said this gen I had better experiences that way mostly because multiplayer games continue to improve while single player experiences are going the opposite direction. Most of them have become shorter with overall bland story telling except for a select few Sony and third party games. I would say microtransactions are multiplayers biggest negative (other than servers) but then again single player games have them now too...

FinalFantasyFanatic2103d ago

Single player has always been my best experience, it's hard to find friends with the same multiplayer games and it's even harder to get the to stick with it. When I think about it, the SOS system in Monster Hunter World works best for me and sometimes I get the same players helping me out on a semi-regular basis.

OB1Biker2103d ago (Edited 2103d ago )

Multiplayer games have become even more popular this gen with free to play and also with kids getting more involved in multiplayer . However I think there is a renewal of single player experience in a more relatable, emotional or realistic approach, closer to the quality of experience you can find in other medium but with the more involving, immersive or fun nature of videogames.

Edit
' single player experiences are going the opposite direction. Most of them have become shorter with overall bland story '
I strongly disagree with that one

Kornholic2103d ago

You ruined your perfectly valid point by mentioning Sea of Thieves. Better luck next time!

joab7772103d ago (Edited 2103d ago )

Not me! Not at all. I do enjoy multiplayer games a lot. I love mmo’s. But some of the very best games made are single player experiences.

Now, what I wouldn’t mind is the option in some great single player games to have a friend play with you. Because often it’s great to experience a grand adventure with a buddy, as an option though! I wouldn’t mind the ability to jump into a friend’s ES6 game and help him tackle missions or build his estate. But not an always online, pervasive world with dozens of ppl.

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Jinger2104d ago

Eh, it's more like 25/75 for me. Most of my game time comes from games that have multiplayer or co-op.

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Jinger2103d ago

@Ninja

Monster Hunter
Dark Souls series
Destiny
Warframe
PUBG
Rocket League
Battlefield
Quake Champions

I mean I could go on and on and the list would also include games with SP and MP like Gears, Halo, UC4 I spent more time in MP than the SP....

Kumakai2103d ago

yet some of my best memories of gaming are playing multiplayer with a team of friends.

Why o why2103d ago

Me too, some of my best memories were multiplayer from unreal tournament to modern warfare. . . Couch multiplayer seems to be ignored though. Those local multiplayer games have also been some of my best gaming experiences but sp games have outnumbered the aforementioned.

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Bahamut2103d ago

Yes, but, taking a single player game, then just giving the option for a 2nd player to join without changing anything else, is okay in my book. I always wished they would add a player "drop-in/drop-out" feature in Skyrim so me and my wife or kids could play together. Change nothing else. Just allow one other person to join in if they want.

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drpepperdude2104d ago (Edited 2104d ago )

So they have been making good single player games and then they say the way they approach them now shouldn't be the same as before... I can't find any positives in that statement.

2104d ago Replies(1)
rainslacker2104d ago

Well....every dev and pub should always analyze how they approach games. It doesn't mean they have to make drastic changes to what they're doing. Could just mean that they have to make sure to analyze the way they approach the games. If that's the case, then he's not wrong. SP games have to be looked at in a way that can keep them profitable.

-Foxtrot2104d ago

What's with the total 180?

I'll say it again for the 100th time on here

"SAVE PLAYER ONE" - The campaign they did at Christmas last year

Now we have a complete 180 from them with Fallout 76 and statements like these, I mean what the hell is going on from them?

Dark_Knightmare22104d ago (Edited 2104d ago )

It sucks but i can’t entirely blame them since prey,Wolfenstein 2,dishonored 2 and evil within 2 all reviewed well with wolf 2,dishonored 2 and prey being outstanding but they didn’t sell at all so people aren’t putting their money where their mouth is

RememberThe3572103d ago

Their single-player games didn't do as well as they hoped and their advertising campaign hasn't helped. This is what happens when we don't buy the games we say we want.

Kavorklestein2103d ago

I can think of a new way to do single player games... NO dlc. Make it worth my damn 60 bucks. Then maybe a year later... when I KNOW it wasn't simply cut from the game for extra $$$ release a MAJOR DLC instead.

Petebloodyonion2103d ago

And where did games like Wolfenstein 2 and Doom failed to deliver 60$ worth of content?
Or games like Dishonered2, Evil2, etc...?

Kavorklestein2103d ago (Edited 2103d ago )

I never said they failed.
I'm saying making singleplayer games is good, as LONG as it's worth the 60 bucks and not 120 bucks etc.. because of dlc

OB1Biker2103d ago

'That doesn’t mean that we should keep doing things the way we did five or ten years ago—we’ve got to CONTINUE to change how we approach it.”
The statement is rather neutral actually

2103d ago Replies(1)
joab7772103d ago

Me either. The problem is that the profits from mp games r exponentially better than sp. That’s the real issue that I wish publishers/devs and gamers could have, instead of all these BS cloak and dagger excuses.

GTA5 is the single best selling SP game of all time and it’s profits pale in comparison to its online counterpart. When ppl invest money, they want little risk and the greatest return. AAA sp games r expensive and may end up failing miserably. Even if they succeed, they don’t make as much as many mobile games do.

So, we need to work together to make sure that sp games continue to get made b/c so many are soooo good! Most discussions assume that players like sp or mp games and that’s not true. I love both. I don’t know the answer. But the answer isn’t changing or eliminating the sp experience.

+ Show (4) more repliesLast reply 2103d ago
kevnb2104d ago

well you have to think about marketing and release windows, Bethesda has been doing a little poorly in those regards for games they haven't developed themselves.

DrumBeat2104d ago

That single statement worries me. How would you go about changing your approach? What does that really mean? -Worried gamer.

OhReginald2104d ago

Sounds fishy to me as well. Better not be hinting at single player games as a service or some hybrid of singplayer/multiplayer like destiny.

Thomaticus2103d ago

They can make that change if they want their games to end up in the 9.99 / 4.99 bin.

showtimefolks2104d ago

FO76 is proof Bethesda that you weren't happy with sales from(FO4)(which BTW made you billion with launch)

Instead of having to change all you have to do is change the release window for some of the smaller games. Games like dishonored and wolfenstien would have done better if released during better part of the calendar so they didn't have to compete with other games

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130°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

Read Full Story >>
insider-gaming.com
Hereandthere1h ago

Microsoft should have left them stay 3rd party

PassNextquestion1h ago(Edited 1h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

Profchaos1h ago(Edited 1h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto57m ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos33m ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

XiNatsuDragnel0m ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H919h ago

More intelligent than guerilla games

raWfodog1h ago(Edited 1h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

90°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg2h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos2h ago

Souls games will be like that players struggling make it harder

PassNextquestion1h ago(Edited 1h ago)

I think if used correctly it could work well