620°

Daily Star - Xbox One X: World’s most powerful 4K console blows the competition out the water

MICROSOFT'S Xbox One X is out this November. We've had the chance to preview the console and it really is the world’s most powerful 4K console around.

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dailystar.co.uk
2408d ago Replies(9)
corroios2408d ago

Old, spec wise we already know this from 2016 E3. Its easy to do the math.

But i wouldnt talk about high end gaming PC´s on the news, because that just crazy. PC gaming is another world and the jump, tech wise, is huge.

A High end gaming PC got 5 or 6 times more CPU power, got 2 or more GPU power and so on. They are expensive, but reach another level. I

freshslicepizza2408d ago

PC's are also not streamlined just for gaming. To simply compare specs is not really a viable way to compare the two. Forza 7 is already showing how it compares to high end PC's because that is a game that can easily compare the two since it is designed by the same studio who is pushing each platform. It will take a much more expensive PC to push the same level of performance the XB1X offers, that is the story here.

bluefox7552408d ago Show
MegamanXXX2408d ago Show
4Sh0w2407d ago (Edited 2407d ago )

lol, bluefox and megaman why are you guys tag teaming moldy?

moldy response to corroios was in fact very true with nothing off the wall or waaay out there like maybe he does at other times, the fact that he has so many downvotes without *one single common sense response shows how irrevalent that system can be n4g.

jebabcock2407d ago

I think you are neglecting a key element here. It is called porting. It is very likely that Forza was built around all the strengths of the X1X and then ported to PC. Forza is a traditional X1 game and all the focus would be on making sure it was optimized for the X1X to showcase it. Likely it would take a more powerful PC than what is currently in the X1X simply because of being ported. It is why PC gamers always complain about the bugs and performance issues. They more often than not get ports of console games that take little into consideration of architectural differences and rely on a vastly more performant PC to make up the difference.

I don't think what you are describing ever really is an apples to apples to comparison even from one PC configuration to the next.

I do agree that consoles traditionally have not required as much overhead and are streamlined, but your argument there became less viable once the X1 started being built off of the windows OS platform. Windows in general is a pretty bloated OS not known for optimization or being streamlined for gaming. While the latest iterations of DX may help with graphics processing it will help less with the X1X than it will with a PC. When stepping away from graphics, the CPU, disk IO, and key components take a hit for utilizing windows. Mostly X1X in general has been becoming more like a PC meaning its less and less streamlined for gaming.

Ultimately MS shifted to windows to make the porting easier so that games made for PC or vice versa had a common platform to be developed on. But doing that does come with some meaningful compromises that most people don't understand as noted above.

The primary reason the X1 is getting the game support it is getting despite lackluster sales is due to portability of games.

The downside is that if PC developers start porting games designed for high-end PCs, its not going to look good for the X1X without the PC devs taking a substantial time to make a higher end game work on an X1(as well as an X1 until some point when MS says that there are X1X exclusives).

MS has to sell developers on the idea that it is better to build for the X1X and then just port, and that the sales for that game will be better than simply making a PC game. Despite what some think, it is a pretty good strategy given their position and has a meaningful chance of success. The X1X being powerful is only meaningful if people adopt it. The Core PS4 is still by far the Top selling console with the switch coming in second. This implies that in general people are presently satisfied with what is being offered from a graphic complexity. Maybe a couple years from now that might be a whole different story though. I wonder if this kind of upgrade wasn't premature given current sales observations.

I personally predict the X1X will sell several million through the holidays based on the more hardcore fanbase being ready to upgrade. After that, it is ultimately going to fall back to the game library. I won't argue about having good games as that is always debatable. The problem is that MS has to get people to buy the games(which they have struggled to do this whole gen). If all they can seem to market and sell are 2-3 franchise exclusives at above average volumes and a handful of indie gems, that is not really promising for any massive upshift in adoption nor is it going to continue to generate the desired revenues.

The biggest question on my mind is really whether the large drop in X1 sales this year is in anticipation of the X1X or if it is a warning sign. It will be interesting to observe what happens over the holidays.

Ju2406d ago

Ya, Fora 7. It totally shows the superiority: https://www.youtube.com/wat...

Glad you said it.

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gamer78042408d ago

Expensive and alot bigger, this thing is tiny, have to respect the engineering

TankCrossing2407d ago

If it is quiet I will definitely respect the engineering. If it is noisy I will miss the rudimentary box with external power brick.

zerocarnage2407d ago

That's true it is tiny for what it has inside of it and respect must be given to the design and research teams at ms.

timotim2408d ago

haha...yeah and about 2 to 3 times more expensive! You get what you pay for. How many people are paying for these high-end PCs though...not many

ShawnardAgain2407d ago

I made the leap a few years back. While I still have a special place in my heart for console gaming, playing on pc at higher refresh rates and/or resolutions has been amazing. It's also a way for me to satiate my tinkering fix.

I think that something a lot of people forget is that most people have a decent computer in their house. The difference between that decent computer and a "gaming" computer may only be 200$ for a gpu. This is why I think in the long run companies like Dell and Hp are going to continue to make more affordable gaming pc and bring the entry level price back down. Also my pc is used for way more than just gaming. Xbox tried and failed to incorporate TV into their system and besides Netflix and other streaming services they haven't found something to add functionality to consoles. Hopefully they do as I did enjoy what they were going with at first. I loved their original plan for Xbox one. They were making steam boxes and nobody wanted that. Oh well.

conanlifts2408d ago

Yet at the same time Forza 7 in high settings runs at 60fps in 4k on a 1080ti. You should look at how the pc games using 1070, 1080 and 1080ti's perform in comparison to the Xbox X. It really is doing quite well. Quantum break for example on an overclocked 1080ti can't reach as stable 60fps at 1440p. Yet it still runs in 1440p at 30fps on the Xbox X. While lower fps than the PC counterpart the pc version utilises an OC 1080ti.

OpenGL2408d ago (Edited 2408d ago )

I was able to run Forza 7 on max settings at native 4K with 8xMSAA enabled and hold a locked 60fps on my 1080Ti. The Xbox One X version is definitely not running the game at these visual settings or AA quality.

As to Quantum Break, if you watched the video it's not 30fps on Xbox One X at 1440p and it's not the equivalent of PC max settings anyway. If you choose the 1080p mode on Xbox One X you get 30fps, while the 1080Ti can play Quantum Break at max settings with a locked 60fps in 1080p.

conanlifts2408d ago (Edited 2408d ago )

@opengl . Yes i agree, my point was to compare one of the most powerful gpus on the market to the xbox x. I fully expect the 1080ti to outperform it, but if you compare what the x can do next to this card then it is very impressive. Also QB runs 38-42fps. Search for quantum break 1440p benchmarks with 1080ti and you will see. So getting it running in 1440p at all on the x is impressive plus it was an early build that could improve.

OpenGL2407d ago

sd11, I own a 1080Ti and a 1440p display, I don't need to search benchmarks. The performance comparison is pointless as the Xbox One didn't use anywhere close to the equivalent of max settings and the Xbox One X likely does not either. It's probably still the medium quality setting for lighting, which is what has the biggest impact on performance in Quantum Break.

So far all the Xbox One X has done with Quantum Break is increase the resolution by exactly 4x but with worse performance than it had on the regular Xbox One. This is not an impressive outing for the system regardless of how demanding the game is, we were promised 4K or near-4K experiences with the same or better performance.

Ju2407d ago (Edited 2407d ago )

Of course this yet again deserves a fanboy comment. Same when Pro titles were laughed at when they performed worse then the standard version (despite the x amount of more pixels being rendered) when the XoX and QB does the exact same thing (performing worse than the XO with drops regularly to 28fps) this is still sold as an achievement to us. Double standards yet again - and nobody every questioned that before if there is a reason for the performance drop - why is this now a valid point? Who didn't see that coming.

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Bobafret2407d ago

The expense is not worth the bump in graphics, I know because I have spent quite a bit on my gaming rig.

rainslacker2407d ago

Worth is a very personal thing. I'm sure some people feel it's worth it, or at least currently expect it to be worth it.

More power to them.

EatCrow2407d ago

If anything you should compare it to mid gen pcs which are more the norm. Not high end which are the exception.

MattSomething2407d ago (Edited 2407d ago )

I think you mean 5 or 6 times the price not power. One of the most powerful retail graphics cards is a Titan XP at 12tf while XBOX is 6tf. That only double the power. While the Titan XP is $1,200 just for the card and an XBOX is $500.

jmc88882407d ago (Edited 2407d ago )

Nope.

5-6x the CPU power. Which turns situations where say if an X1X had the same CPU it would be running at 80-100 FPS instead of 35-45 locked down to 30.

A GTX 1070 is a class above what's in the X1X. When overclocked, not hard and not extreme, you get about 7+ TFlops, which is effectually about 50 percent more then what X1X has as it performs about as well as about 9 TFLops AMD. All coupled with a processor that can easily be 5-6x what's in the X1X.

Or if you bought the i7 920 back in 2008 for $229 and are still running that PC, it would still be like 3x the CPU.

In other words, you could have built a PC for $1200 back in 2008-2009, and just bought GPU upgrades every so often. Like a GTX 670, the 1070, and you would consistently of had basically top notch graphics and high framerate for about a decade for about $2,000. Maybe add a ram upgrade for ~$100.

Meanwhile for consoles (which I own and love too) people in 2013 could of spent $499, then in 2017 $499. That's 1k and only covers 4 years and you never get consistent 60 FPS, let alone 100-120 which you can get. Hell on stuff like Battlefield, Doom, and even the Destiny 2 PC beta you could hit 150-200 FPS at times. Also no $60 yearly online fee either.

Neonridr2407d ago

yeah but consoles can do more with less than a PC can since consoles have more direct access to things when it's all built on the same chipset or board. PC's are plug and play which can't be accessed as fast since it's all separate components. So while a PC may require X graphics card to do 4k @ 30fps, a console can sometimes get away with less.

Nathan_Hale532407d ago

Eh, get some used parts and it will still be expensive, but not by much, and really over power the X. Take a i7 that is at least Sandy Bridge for 90-110, a 50-70 dollar Mobo to match, a used GTX 980 for 220, or a RX 480 after the bs mining phase, a 500 watt psu for 40, 8 gigs of ram for 20-40, a case 30-any, a $50 hard drive and bam, out powers the power of the X for around $50 more. You can also rock many other things to reduce the price, I added up the most expensive things just to do so. Oh, and yeah no windows, but consider using free Windows 10 for a bit then pay for that later as Xbox Live would cost more than Windows 10 in 2 months.

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220°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere7h ago

Microsoft should have left them stay 3rd party

GamerRN4h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos1h ago

Yeah, they're also jobless.

PassNextquestion6h ago(Edited 6h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger4h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos6h ago(Edited 6h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto6h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos5h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long2h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel5h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos3h ago(Edited 3h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator4h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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110°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg7h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos7h ago

Souls games will be like that players struggling make it harder

PassNextquestion6h ago(Edited 6h ago)

I think if used correctly it could work well

jambola2h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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70°

A New Era for Mixed Reality

Meta writes: "Xbox and Meta teamed up last year to bring Xbox Cloud Gaming (Beta) to Meta Quest, letting people play Xbox games on a large 2D virtual screen in mixed reality. Now, we’re working together again to create a limited-edition Meta Quest, inspired by Xbox."