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eLocity Launches Glasses-Free 3D TVs

CPC:
Stream TV Networks announced today it will be unveiling its new line of eLocity 3D Without Glasses devices at CES on January 6, 2011. The technology will include the eLocity 3T line of high definition 3D Without Glasses TVs that render the near perfect 3D experience. Other eLocity 3D Without Glasses technology being introduced include the eLocity 3PF 3D digital picture frame and the eLocity PC 3D desktop computer. It is a technological breakthrough with resolution that surpasses all the other 3D display products.

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darklordzor2158d ago

Ha! Weren't we just talking about this, and how we all wanted to wait until glasses-less 3D tvs before investing in them.

JL2158d ago

lol Yes we were. And this isn't the only company that have revealed glasses-free 3D TVs at CES. Though, I'm not too sure how well they work. And if they do work, I'm sure they're still a bit rough around the edges. On top of that: insanely overpriced, I'm sure. Of course, they won't be releasing immediately either.

Soldierone2158d ago

Sony's will be releasing at the end of 2011. They also said it was like 2k something, not too expensive. They come in 43 and 52 inch sizes and use Bravia technology. The same technology is going into their Android phone for 3D and the cameras they announced.

Like you stated they will still be a bit rough so I wont be buying first generations of them at all. However their 3D camera was really nice and I might pick that up. It shoots in 1080 with both lenses.

JL2158d ago

Yea, I always shy away from first generation. There's always those rough edges to smooth out and work some bugs out. 2K is still kinda steep. Well, too steep to have me making the upgrade anytime soon.

Soldierone2158d ago

Boom Shakalaka! Now I just need to find that douch that flamed me on N4G about how these won't be around for like 10 years lol.

Sony also announced a Bravia line of 3D TV's that dont require glasses that will release later this year.

JL2158d ago (Edited 2158d ago )

10 years? lol Yea that's just ridiculous. Though I will admit I didn't think they'd be here this soon. Showing them off at CES is one thing, but some companies even releasing them by year's end? Definitely didn't expect that. I was thinking we would still be a couple years off.

It makes me wonder really. What's this going to do to 3D theaters? I would say it would almost hurt it. I mean, once you've got to do 3D with no glasses, who really wants to go back to using glasses? On top of that, I wouldn't think this technology would be able to be used in projection setups. It needs a backlight technology that's shooting the images directly at your eyes. And theaters getting screens like that surely isn't even feasible or even possible anytime soon.

Soldierone2157d ago

I was wondering this too. I forgot about projection in theaters, so I'm not sure entirely how it will work. I'm pretty positive they already have something planned though and it will hit either this summer or next summer, but won't become standard for at least a year or two.

If not Id expect them to delay the TV's a little bit so the theaters can play catch up and not lose money.

Crazay2157d ago

Clearly that guy knows nothing about SFA. Technology advancements are lights years ahead of where they once were. COuple that with the fact that Nintendo is poised to release the 3DS THIS YEAR that guy knows nothing. I've seen a few of the early "glasses-Less" 3D TVs but they look terrible ascetically and were quite thick.

Soldierone2157d ago

I havent tried it yet, but my laptop has 3D technology in it ready to go. I have to get a movie or a game or something and see how it works. But i think it requires glasses, dunno.

completely right with the 3DS though!

hazelamy2158d ago

you will likely not be able to move you head while watch these, after all you have to deliver two different images to two points a few inches apart at something like six feet away.

would you rather wear a pair of glasses or not be able to move for an hour and a half while you're watching a movie, or even longer for a game.

because if they manage to deliver two images with that kind of precision, you have to keep the targets, being your eyes, still, i don't know how wide the viewing angle could be with this kind of tv, because it can't be more than a couple of inches.

maybe it will have several "sweet spots", but once in those sweet spots, you wont be able to move.

who here doesn't move about a bit while playing a game or watching tv?

until there's some kind of full 3d holographic display, not star wars holograms the flat holograms you can get now, like they put on british bank notes and some credit cards.
when there's a full 3d system like that you'll be able to move your head, but while there's just two images.

i read about some people working on holographic tvs like that, but they're a long way off, and i don't think you can just convert regular tv into that kind of holographic video.

JL2158d ago

Good point actually. Though a problem like that seems game-ending so I would assume they have it worked out where that's not a problem. Though, you're right, it's beyond me how they could because with a basic understanding of the tech, it would seem that would indeed be a problem.

Scratch that, I looked up some hands-on stuff with TVs shown at CES and seems that's the big problem. While you don't apparently have to keep your head still, there is a very limited viewing angle.

However, with further reading, it seems they can extend the viewing angle by adding more lenses to the screen.

Seems another problem is that 2D on those TVs look like a blurry mess. This proves problematic because obviously not everything you would watch would be in 3D. Old DVDs and Blu-rays, TV, games (non 3D), etc. Everything would have to instantly switch over to 3D or you'd have to have two TVs.

So, I go back to my initial statement: it's still going to be rough around the edges, and will be that way for a while. Though Samsung has pretty much stated that glasses-free 3D is a stupid venture, so maybe they're right and those rough edges never will be smoothed out.

Onto holographic displays. I remember once seeing a basic holographic display when I was a kid. It was for an arcade game. Basically think of a big CRT TV that's been hollowed out. Then the holographic image was shown inside the box with lights coming from the top and bottom. That was a long time ago. It's a wonder they haven't advanced that to a workable solution yet.

Crazay2157d ago

I remember that game JL - It was the time traveler game right? I thought that thing was incredibly cool and wonder why they haven't been able to recreate that in a larger form. That's going back almost 20yrs ago.

JL2157d ago

That sounds about right. Though I think it goes back just a bit more than 20 years, cause I couldn't have been more then like 7 or 8 when I remember seeing it.

But yea, it was cool as hell. I can remember thinking too how awesome it was and what it might be like in years to come. Yet, that technology just went into hiding for some reason. I have no clue.

blur992157d ago

The question is how well they work and why didn't the first batch of 3D tv's were not like this.

Soldierone2157d ago

First ones were not like this simply because the technology wasn't there. They have shutter glasses, which control light to each eye, and this gives a 3D effect in the brain. However doing this without glasses wasn't known just yet.

The first batch of glassless TV's probably won't be on par with glasses ones. Toshiba even announced 3 models, two with glasses and one without just to be safe.

DempseySanders2157d ago

Enjoyed reading this and the comments, though anything 3D gives me a a huge headache for some reason. I like 3D, bu my eyes just can't seem to cope with it.

Soldierone2156d ago

Mine do that with certain movies too. Like Avatar i had a headache, and Tron I started getting one. But Tangled was fine and Resident Evil. i think its the ones trying to push it the wrong way that do it cs its not correct. That or just the length of watching 3D is a problem, anything over an hour and half could be the issue.