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THR | 'Warcraft': Review

The Hollywood Reporter

Ten years after game maker Blizzard Entertainment announced its intention to take the megahit multimedia property Warcraft to the big screen, it arrives in a striking blend of pricey practical and digital effects. As with many “high fantasy” epics, once you get past the costumes and lingo, the abracadabra and inevitable elves, the movie’s story is as simple as its visuals are elaborate. Beneath the richly textured layers of motion capture, animation and 3D modeling lie the basics: conflict, survival, family, loyalty.

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